David, Gilbert (1556) - John, Gillett (1697)
12.01.2024
[%evp 0,106,18,-17,7,-27,-51,-41,-31,-41,-32,-19,-15,-13,-18,-5,-5,-16,-29,-28,-21,-37,-22,-26,-24,-31,-19,-37,-19,-22,-27,-27,-8,-24,-38,-38,32,3,57,45,56,53,40,44,77,89,135,141,132,132,138,141,180,174,356,133,133,140,140,147,219,213,209,219,216,198,192,196,198,197,197,199,195,203,209,210,202,205,211,205,203,213,218,213,192,211,210,171,210,203,206,215,215,190,251,191,295,196,225,111,111,141,143,152,174,196,485,0,0]
1.c4
e5
2.g3
Nf6
3.Bg2
d5
4.cxd5
Nxd5
5.Nc3
Be6
[
5...Nb6 main ]]
6.Nf3
Nc6
7.O-O
Be7
8.d3 50% for Wh
[
8.d4 69% for Wh
]
8...O-O
9.Nxd5
[
9.Bd2
Qd7 (
9...Nb6 );
9.a3 ]
9...Bxd5
10.a3
[
10.Be3
f5
11.Rc1 3-2-3
]
10...a5
[
10...f5 2-3-8 ]]
11.Be3
a4= 1 draw, 4 Bl wins
12.Rc1
f6
13.Bc5
Ra5
[
13...Kh8
14.Bxe7
Qxe7
15.Qc2
Rfd8
16.Rfe1
Rd7
17.Nd2 Cui-Sade, World Olympiad U16, 2018,1/2-1/2
]
14.Bxe7
Qxe7
15.Nd2
Bxg2
16.Kxg2
Nd4
17.e3 but Wh's pieces get quite active
[
17.b4
axb3
18.Nxb3
Rxa3
19.Nxd4
exd4
20.Qc2
Rc3
21.Qb2
c6
22.Rxc3
dxc3
23.Qb3+
Kh8
24.Rc1
Qxe2
25.Qxb7
Qb2
26.Qe7
Ra8
27.Qe1= SF16
]
17...Nf5
[
17...Ne6 ]
18.Nc4
Ra6
19.Qf3+/-
Nd6
20.Nxd6
cxd6
21.Qd5+
[
21.Rc2 ]
21...Kh8
22.Rc2
[
22.Rc4 ]
22...Rc6
23.Rxc6
bxc6
24.Qxc6+-
Rb8
25.Rc1
Kg8
26.Qxa4
Rxb2
27.Qa8+
[
27.Rc8+
Kf7
28.Qc4+
Kg6
29.Qg4+ (
29.Rc7
Qf8
30.Qg4+
Kh6
31.e4+-
)
29...Kf7
30.Qh5+
Ke6
31.Re8+- SF16
]
27...Kf7
28.Qd5+
Kg6
29.Rc6
[
29.Qe4+
Kh6
30.Qh4+
Kg6
31.Qg4+
Kh6 (
31...Kf7
32.Qh5+ )
32.Rc8+- SF16- Engines are good at these long lines of calculation, humans much less so.
]
29...Qa7
30.Qe4+
Kh6
31.Rxd6
Qb7
[
31...Qxa3
32.Qxe5+-
]
32.Qxb7
[
32.Rc6
Rb5 (
32...Rb6
33.Rxb6
Qxb6
34.a4+-
)
33.h4+-
]
32...Rxb7
33.d4
exd4
34.Rxd4
Ra7
35.a4
Kg6
36.e4
[
36.Kf3 activating the K is usually best in an ending rather than unforced pawn moves
]
36...Kf7
37.f4
Ke6
38.Kf3
h5
39.h4
Ra5
40.f5+ this the tactical Engine move, which should work, but requires some exactfollowup ( eg the e awn is now not so easy to advance , and the a pawn is still not moving either.
[
40.Ke3 bringing the K across to support the a pawn is a more systematic approach. The Bl K is cut off, more pawns are kept on and Bl has no entry for his R.
]
40...Ke7
41.g4
[
41.Ke3! SF16
]
41...hxg4+
42.Kxg4
Ra8
43.h5
[
43.Kh5
Rh8+
44.Kg6
Rxh4
45.Kxg7
Rg4+
46.Kh6
Rg1
47.Rb4
Rh1+
48.Kg6
Rg1+
49.Kh5
Rh1+
50.Kg4
Rg1+
51.Kf3
Rf1+
52.Ke3 after taking the g7 pawn, the K has to scramble his way back to the centre after all
Ra1
53.Rb7+
Kf8
54.Ra7
Ra3+
55.Kd4
Ra2
56.Kd5
Kg8
57.Ke6
Re2
58.Kxf6
Rxe4
59.a5
Ra4
60.a6
Ra1
61.Ra8+
Kh7
62.Ke7
Re1+
63.Kf7
Re2
64.Re8
Ra2
65.Re6
Ra5
66.f6
Rc5
67.a7
Rc7+
68.Re7
Rc8
69.Re8
Rc7+
70.Ke6
Rc6+
71.Kd7
Ra6
72.a8=Q ]
43...Ra5
44.h6
gxh6
45.Kh5
Ra8
46.Rb4
Kd6
47.Kxh6
Kc5
48.Rb5+
[
48.Rb7
Rxa4
49.Re7
Ra8
50.Kg6 and Wh will get two connected passed pawns
]
48...Kd4
49.a5
[
49.Kg6
Kxe4
50.a5
Ra6
51.Rb6
Rxa5
52.Rxf6 in order to save K & R vs K, R & p endings, the defending K needs to be in front of the pwn, not cut off behind or to one side.
]
49...Kxe4
50.Kg6
Ra6
51.Rb6
Rxa5
52.Rxf6
Ra7
53.Rf7
[
53.Re6+
Kd5
54.Re1 is a simple win, but Wh has spent too much time sacrificing pawns to break in withthe K on the K side
]
53...Rxf7 time
1/2-1/2
The chess pieces created by Colin M.L. Burnett. are distributed under the terms of GFDL & BSD & GPL.