A partik közvetítése 15 perc késleltetéssel történik.
Az utolsó 9. forduló kedden 11 órakor kezdődik!

Junior Fiú U20 Magyar Bajnokság 2025. február 3-11.

Organizer(s)Magyar Sakk Szövetség
FederationHungary ( HUN )
Tournament directorSármási Péter, országos versenyiroda-vezető
Chief ArbiterIA Horvath, Csaba 719382
Deputy Chief ArbiterIA Csonkics, Tunde 700576
ArbiterFA Kasa, Attila 702064
Time control (Standard)90min/40moves+30min/end+30sec increment per move starting from move 1
LocationMagyar Sakk Szövetség, 1055 Budapest, Falk M. u. 10.
Number of rounds9
Tournament typeRound robin
Rating calculationRating international
FIDE-Event-ID402664
Date2025/02/03 to 2025/02/11
Rating-Ø / Average age2343 / 18
Pairing programSwiss-Manager from Heinz HerzogSwiss-Manager tournamentfile

Last update 11.02.2025 16:31:24, Creator/Last Upload: Komarom-Esztergom Country Chess Fed.

Tournament selectionFiúk, Lányok
LinksOfficial Homepage of the Organizer, Livegames, VERSENYKIÍRÁS, Link with tournament calendar
Parameters No tournament details, no flags
ListsStarting rank list of players, Alphabetical list, Alphabetical list all groups
Final Ranking after 9 Rounds, Pairings/Results
Final Ranking crosstable after 9 Rounds, Starting rank crosstable, Statistics, Playing schedule
GamesThere are 45 games available for download
Excel and PrintExport to Excel (.xlsx), Export to PDF-File, QR-Codes

Final Ranking after 9 Rounds

Rk.SNo NameFEDRtgPts. TB1  TB2  TB3 nwwew-weKrtg+/-
110
FMPalczert, MatyasHUN24098030,500985,382,621026,2
25
FMBodrogi, BendeguzHUN24516,5026,25096,55,940,56105,6
36
IMPasti, AronHUN23665,5123,50095,54,810,69106,9
42
FMSzikszai, BertalanHUN22805,5020,25095,53,671,832036,6
57
FMKolimar, Kristof PalHUN22544,5016,25094,53,311,192023,8
68
FMPasztor, BalazsHUN24234012,500945,56-1,5610-15,6
71
IMCsiki, EndreHUN22883,5013,25093,53,77-0,2720-5,4
89
IMJuhasz, AgostonHUN2425309,500935,58-2,5810-25,8
94
FMMatyassy, LazarHUN22612,5010,00092,53,40-0,9040-36
103
Szegedy, MatyasHUN2272208,500923,58-1,5840-63,2

Annotation:
Tie Break1: Direct Encounter (The results of the players in the same point group)
Tie Break2: Sonneborn-Berger-Tie-Break variable
Tie Break3: Manually input (after Tie-Break matches)